Where to find tezcatlipoca final fantasy 13 2




















As Tezcatlipoca is the rarer encounter, the player can hop off the platform if they get the wrong set of enemies, causing them to vanish. This process can be repeated until Tezcatlipoca spawns.

The player can also save before fighting Tezcatlipoca and reload if they fail to capture it. Unlike its brethren, Tezcatlipoca appears alone. It will use Nature's Blessing on itself to restore HP and remove status ailments, making staggering it essential. Its Bellow attack removes status enhancements from the party and inflicts status ailments, while its regular attacks inflict Slow and Daze.

Tezcatlipoca's Feral Link skill, Raging Torrent, is the only means of applying the Debrave and Defaith status effects.

Perfect description. There was one revive on my first fight with them, and I was still able to 5 star it. Posted by Solario32 on 14 Jan 13 at Leave a comment. Sign in and add a guide. DarkSquall1 16 Feb 19 Nov For the record, both of the other solutions already listed are perfect, I just have some quick things to add that may be helpful, especially if your party is on the weaker side and you want to get this on the first attempt: Obsidian Medal: Defeated a powerful enemy with perfect execution: This achievement is awarded for achieving 5 stars in the mandatory battle against Pacos Amethyst and Pacos Luvulite during your journey through the final level, Academia AF.

When you reach the long middle platform, this battle will start after a brief cutscene. This will give your ravagers an early advantage in employing the right element against either opponent. Start in relentless assault and attack either beast. Switch to variety and employ deprotetect and deshell against both enemies, this will help immensly, particularly when the first goes down. When all status ailments have hit, switch to tri-disaster and stagger the first. Once it's staggered, Relentless assault should wipe it out quickly.

Now without delay, re-enter tri-disaster and stagger the second beast. Then switch to Cerberus and slam it down before it splits and regens its compatriot. The fight happens there. Note- To earn all 4 entries, you must chose the 'wrong' answer to the Live Trigger question every time until you are only left with the right answer, which is to yell at Hope. You must also complete the Paradox Ending here. Chaos Bahamut - Story Boss Jet Bahamut - Story Boss Garnet Bahamut - Story Boss Amber Bahamut - Story Boss The in-game tutorial will explain how to use Monsters in your party.

This section will focus on detailed information about each of those Monsters that you can use in your party. To recruit a Monster, you must obtain a Monster Crystal from each Monster that you want to recruit.

You do this by defeating them there are only 8 exceptions; scroll to the bottom of the section for more information. You are allowed to capture only 1 of any Monsters. The exception to this rule is the Chocobo. You are allowed to capture as many Chocobos of any color that you want.

The purpose for this is that you can use them in the Chocobo Races. Each Monster has a specific percentage chance of dropping a Crystal. These percentages will be noted in each Monster's details. Make sure to get him, or you'll have to use a Time Reversal to get him again! This is a Rare Monster. Turn on the Battlemania Fragment skill to find it more easily.

To capture him, throw Mog into the patch of red flowers outside the Hunter's Camp in the Archylte Steppes. Chichu has one of the highest speeds out of every Monster, and that makes him one of the most ideal Monsters to use. This Monster appears as a Vortex. You can find him in the Northern tunnels. This Monster appears on the Northeast path at the top-most spot where you can jump down to the West path.

Don't jump down though; just run around in circles at the top. You will find him there. Look for the alcove that looks like a hand sticking out of the wall on the map , and follow the wall south to find the Monster in a hidden treasure! Use a Time Reversal to encounter it again.

It is accompanied by 2 healers, so be careful. This is a one-time battle, so save your game before you attempt to capture him. Proto-behemoth is also spawned as a summon from the Monster "Mimi", so you can try your luck there if you want. If you've already completed Academia AF, the easiest way to capture him is to use a Time Reversal and play the level until you get to his platform.

It can be found in the Northern tunnels. If you release him, you will never be able to aquire him again, so be careful! Once you defeat them, you will need to do a Time Reversal to battle them again. Save before you defeat one, then reload until you capture it. Check the Infusion section for more information.

This Monster is the Metal Gigantuar, but it changes its name to Matalligantuar when you capture it. This Monster is the Pulseworker Gladiator, but it changes its name to Pulse Gladiator when you capture it.

You must have the Improved Moogle Throw ability to capture it. If you don't see him show up, jump off the platform and jump back on. Save before you fight him, because once the Monsters on that platform are gone, they never spawn again. Take it out quickly! There are only 3 Gigantaurs in the game, and you will always capture the first one you fight. Throw mog up at the tree on the ledge.

This Monster is the Flowering Cactuar, but it changes its name to Cactrot when you capture it. In the lower left area, there are 3 rectangular objects. The object on the left points towards an acolve. In that alcove, there is a treasure. Throw Mog on the ledge above that treasure. It may take many throws, as this Monster has a low Mog-Capture rate.

You will only find him down by the water. Greeny is the best Medic in the game, seconded only by Flanitor. Silver Chocobo-: In the building Hope is in, throw Mog into the huge blue sphere. Rangda Stand on the pier on the beach and throw Mog out into the sea. Leyak While riding that huge animal, throw Mog at the 2 flans on the side. Nanochu When you first jump over to the Clearwater Marshes, go to the left side of the trench.

Cactuarama In the Dying World, look at your map. Cactuarina In the crater area, throw Mog up on any ledge. Look for the alcove that looks like a hand sticking out of the wall on the map , and follow the wall south to find the Monster in a hidden treasure sphere!

This selection allows you to take one Monster and infuse its abilities into another Monster. Although your Monsters can learn many abilities through natural leveling, most abilities cannot be acquired through Crystarium leveling; they are acquired by infusion from other Monsters. The first Monster you select in the Infusion menu is the Monster who will be receiving abilities. The second Mosnter you select in the Infusion menu is the Monster who will be giving abilities.

The second Monster will always be destroyed after the infusion is complete. This guide will explain how to control the transference of infused abilities. The following list is the Rank-list of every Monster ability in the game.

Each ability has a Rank, and learning these Ranks is essential to understanding how to control the movement of your abilities from one Monster to another. Here is the list Rank Passive Ability. Augment Maintenance Extends the duration of offensive buffs. Chain Bonus Boost Boosts the chain bonus gained by attacking enemies.

Defense Maintenance Extends the duration of defensive buffs. Feral Speed Increases the Feral Link gauge charge rate. Gilfinder Increases the sum of gil earned after a battle.

Improved Debilitation -- Boosts the success rate of debilitation abiltiies. Improved Debuffing Boosts the succees rate of debuffing abilities. Improved Cure Enhances the restorative effects of Cure spells. Improved Guard Enhances the effectiveness of Mediguard and Steelguard. Improved Counter Boosts the effectiveness of counterattack abilities. Item Collector Increases the odds of obtaining rare items after battle.

Item Scavenger Increases the odds of obtaining items after battle. Quick Stagger Allows instant Staggering of enemies close to their Stagger threshold. Stagger Maintenance Extends the duration for which enemies remain Staggered. Each Monster can have a maximum of 10 passive abilities.

A higher ranked ability takes priority over a lower ranked ability. When you are looking at your Monster's passive abilities, they will always be organized with the highest ranked abilities on top and the lowest ranked abilities on bottom. If two or more abilities are of the same rank, they are arranged with the newest ability on top and the oldest on the bottom.

The highest ranked abilities always take priority over the lower ranked abilities. If more than 10 abilities are present, the lowest ability on the list is removed so that only 10 remain.

All passive abilities of the giving Monster will be transferred into the receiving Monster unless certain conditions apply. The conditions involve Red Locks, Yellow Locks, or going over the 10 ability limit. Certain passive abilities are marked with a Red Lock [L]. Red Lock abilities can never be transferred under any circumstance- whatsoever.

They are permanently stuck on the Monster that they are initially on and can never be removed. Red Locks can beneficial; this will be explained in the final section. Certain passive abilities are marked with a Yellow Lock. Yellow Lock abilities must be created; they are never on a Monster by default. Yellow Locks give your abilities a higher rank on the Rank-list. This prevents them from easily being removed, while you edit other abilities, by giving them a higher priority.

ATB Advantage and First Strike are the only 'same type' abilities that do not look like 'same type' abilities. Although they are 'same type' abilities, nothing at all will happen. Trying to infused an ability of equal or lesser rank will result in the infused ability simply disappearing. If your Crystarium upgrade is lower than your ability, then nothing will change- the Crystarium grid will say "Higher ability already owned, no skill learned".

Role abilities are Role-specific abilities that can be infused into another Monster of the same Role. Before we get into the details, here is the list of all infusable Role abilities There are many, many Role abilities, these are just the ones that are transferable



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